<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Imagining Ruricomp</title>
	<atom:link href="http://blog.neuromantics.net/?feed=rss2&#038;p=190" rel="self" type="application/rss+xml" />
	<link>http://blog.neuromantics.net/?p=190</link>
	<description>not quite writing, not quite nothing</description>
	<lastBuildDate>Wed, 05 May 2010 15:56:36 -0700</lastBuildDate>
	<generator>http://wordpress.org/?v=2.9.2</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: toby Barnes</title>
		<link>http://blog.neuromantics.net/?p=190&#038;cpage=1#comment-392</link>
		<dc:creator>toby Barnes</dc:creator>
		<pubDate>Mon, 19 Oct 2009 12:04:17 +0000</pubDate>
		<guid isPermaLink="false">http://blog.neuromantics.net/?p=190#comment-392</guid>
		<description>We need density measures.  4square should give more points for players outside the smoke who travel more miles.  It is easy to walk from Covent Garden to Shoreditch capture 32 check-ins.  But Derby to Leicester ? 

Games that reward players with harder work, over larger distances.
The reason we moved away from the urban squash is space. Bigger gardens, larger skies, travel over time, slow walking pace. That can be folded for the 3 days a week we are in the urban squash.  Combining long train journeys with accelerated views, with the hyperlocal activities.

Vertical travelling in a city vs. horizontal travelling outside of the sprawl.</description>
		<content:encoded><![CDATA[<p>We need density measures.  4square should give more points for players outside the smoke who travel more miles.  It is easy to walk from Covent Garden to Shoreditch capture 32 check-ins.  But Derby to Leicester ? </p>
<p>Games that reward players with harder work, over larger distances.<br />
The reason we moved away from the urban squash is space. Bigger gardens, larger skies, travel over time, slow walking pace. That can be folded for the 3 days a week we are in the urban squash.  Combining long train journeys with accelerated views, with the hyperlocal activities.</p>
<p>Vertical travelling in a city vs. horizontal travelling outside of the sprawl.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Infovore &#187; Links for October 16th</title>
		<link>http://blog.neuromantics.net/?p=190&#038;cpage=1#comment-385</link>
		<dc:creator>Infovore &#187; Links for October 16th</dc:creator>
		<pubDate>Sat, 17 Oct 2009 09:02:34 +0000</pubDate>
		<guid isPermaLink="false">http://blog.neuromantics.net/?p=190#comment-385</guid>
		<description>[...] Imagining Ruricomp &#171; Neuromantics &quot;What data can we wring out of the rural environment that might prove of use to it&#8217;s residents and visitors? What embedded processes should have APIs opened up to the wider community?&quot; Lovely lovely lovely design of little bits of Ruricomp and what they might look like from the lovely lovely Paul Pod (who was in the studio a week or two ago, and a joy to work with and around). The twitterbots are especially good. (tags: ruricomp ubicomp rural countryside country computing ambient awareness messaging ) [...]</description>
		<content:encoded><![CDATA[<p>[...] Imagining Ruricomp &laquo; Neuromantics &quot;What data can we wring out of the rural environment that might prove of use to it&rsquo;s residents and visitors? What embedded processes should have APIs opened up to the wider community?&quot; Lovely lovely lovely design of little bits of Ruricomp and what they might look like from the lovely lovely Paul Pod (who was in the studio a week or two ago, and a joy to work with and around). The twitterbots are especially good. (tags: ruricomp ubicomp rural countryside country computing ambient awareness messaging ) [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: russell</title>
		<link>http://blog.neuromantics.net/?p=190&#038;cpage=1#comment-383</link>
		<dc:creator>russell</dc:creator>
		<pubDate>Fri, 16 Oct 2009 20:31:24 +0000</pubDate>
		<guid isPermaLink="false">http://blog.neuromantics.net/?p=190#comment-383</guid>
		<description>That is splendid stuff. There really is something in this isn&#039;t there?</description>
		<content:encoded><![CDATA[<p>That is splendid stuff. There really is something in this isn&#8217;t there?</p>
]]></content:encoded>
	</item>
</channel>
</rss>
